What is the best bases for infinity

Finally got my first ber mal ber ist, what bases should I use?

Thresher/Giant Thresher if you are going with Treachery + Andy with IAS/Fire Res Jewel.
Cryptic Axe if you are going with Fortitude + Andy with IAS/Fire Res Jewel.
Mancatcher if you are going with Treachery + Vamp Gaze + IAS/ED Jewel.

Most people prefer thresher or giant thresh if possible better speed . CA would be #2 for me (better dps) CV have the higest dps but xtrely slow(only do this at start of ladder since thresher be hard to find)

Use a scythe and play Nova sorc

CA and CV are slow and bad for cb which is most of your mercs damage

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Thats what i said. And 1st choice is the thresher

just courious why put infinity on char & merc use insight ?

Depends on the gear, or better said, the Increased Attack Speed.

If no Fana present, Mancatcher needs 63ias to reach max aps and Giant Tresher 89ias.
So if you expect to reach 63 but not 89, I’d say Mancatcher, but even at 2.78 APS Mancatcher has lower damage then 2,5 Giant Tresher (by a very small margin).

Jab has different attacks speeds so makes it more complicated, but it’s safe to say Mancatcher has an easier time getting breakpoints and if you happen to use Fana with Beast 52 ias is enough for either weapon and high Fana 40 ias is enough for either.
Without Fana, both can reach the same APS for normal attacks and Mancatcher can reach 6.25 APS with Jab, while Giant Tresher maxes out at 5.56 APS (but you would need 102 ias, thus 4x Ias Jewel socketed in armor and 45 ias in helm, so 3x ias jewel of mav’s diadem and 1x ias jewel, but it is possible).
That said, I think base damage is not the most important thing on a Infinity merc and I like to have it have more attacks per second for the crushing blows and thus Mancatcher is my favorite choice.

Giant Tresher and Tresher seems equally effective looking at attack speed and damage, but Giant Tresher (and Mancatcher) have a range adder of 4, while Tresher only has 1.
Thus the reach of Giant Tresher and Mancatcher is way higher which easily makes them better.
Would not advice slower weapons than Giant Tresher/Tresher or Mancatcher personally, speed is key imo.

One option would be Nova / Manashield sorc.
The -55% lightning resistance on Infinity would then affect your lightning damage (useful against monster which have their light res broken by infinity but would normally remain very resistant against lightning.
And having an Insight merc would increase your resilience due to the mana recharging incredibly fast (which is where most of the damage is redirected to).

Crescent moon + Spirit is better for a nova sorc though… but, an eth Scythe looks a lot better :slight_smile:

You always have conviction where you need it and also get the -lr for your nova. And with insight merc you are nearly unkillable with max es

Nope

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so no need to put griffon eye maybe? 1p?

Well one of the best things about Griffon’s Eye imo is the 25fcr allowing you to more easily reach the 200FCR breakpoint.
That said the -25% res is definitely better then the -15% that can be reached with facets in other helms.
Griffon will remain the best helm I guess, but if you manage the 105 FCR it would be a lot less needed.
In fact a 20fcr/3 lightning skills diadem with 2 facets would be slightly more damage (just slightly though).

The +% lightning damage can be negated, it is additive with lightning mastery, not multiplicitive so not very impact on a sorceress.

In 1 player with an infinity on merc or sorc a Griffon Eye is not needed, I build one and eventually managed to get an infinity, breezed through 1 player (basic hell stuff not ubers).
Griffon just makes you even more powerfull, but for P1 not needed at all.

You haven’t stated what build this is for so hard to answer. Is this for a spearazon for example?

It depends on where you are farming. For Chaos sanctuary or anywhere that has breakable lightning immunes, self infinity is good. For places like arcane sanctuary or cows, crescent moon might be better.

The combination of Infinity + Insight is 99,99% always better on a Nova ES sorc. If you don’t play Nova ES, you already run a weird Nova build and we don’t need to discuss it further. You might not always profit “more” from the -lr on infinity, but you will always profit from the mana reg and the instant usage of conviction where you need it.

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You do get more mana regen for sure with self infi but it’s a trade off for more DPS vs safety.

You also can’t get 200 fcr with a self infi setup so on top of not having the highest DPS you also have to accept you’re not going to teleport as fast.

It depends on what you want out of your build and what your goals are.

That said, self infi is a relatively budget build too, so it also has that.

This post goes into the debate in more detail:
Infinity base question! - General Discussion - Diablo 2 Resurrected Forums (blizzard.com)

But the sum up is this:

Mancatcher has the best speed for almost all IAS breakpoints. Stygian Pike/Giant Poleaxe has the best dps for almost all IAS breakpoints (but Stygian Pike has a lower strength requirement). The spot in between balancing speed and dps goes to the Giant Thresher or Thresher.

Mancatcher is the fastest base, while Giant Poleaxe or Stygian Pike has the most damage per a second. If you care more about applying Crushing Blow or constant Life Leech the Mancatcher is probably better, if care more about damage per a sec Stygian Pike is best, (slightly better than the Giant Poleaxe because it has a lower strength requirement).

However, all the bases with the exception of the War Pike (far too slow) and Colossal Voulge (low damage and slow) are close enough that it probably doesn’t matter to most players who aren’t trying to optimize an extra hundred damage per a second.

Honestly, I still dont have any idea, what I’m using this infinity for, lol
Maybe I’ll be using in on my a2 merc with my bliz sorc maybe

Neither with crescent moon.
25 35 20 20 20 10 10

Also without the extra Defense from insight and the bigger mana/health pool, you have to play more careful, which effectively negates the fcr bp.

It always depends on your goals but infy is always better than cm on nova/es

are sorc with hand held infinity better? saw lot of them lately

inifnity open few build, javazon, better CE necromancer, fire element are some monster still immune
while enigma open more new gameplay, since all char its better with teleport
my self ,first build enigma then infinity